System PVP

PVP system was designed for players who in addition to having the biggest level on the server also want to lead the war.

It is broken down into:

1. Minimum PVP (players Friendly)

Description:
To access the PVP Minimum it must take two weeks since the last frag loss. When we meet these conditions, type the command !pvp so that the green skull does not show above the character's head.

Obrazek


Pros
- 10x lower losses in case of death from other players.
- No loss of equipment in case of death from other players.
- The ability to purchase blessings right away.
- Ability to move to PVP normal mode at any time(!pvp command).

Cons
- "Losing" one frag will take 36 hours (logged of characters also "lose" frags).
- After aquiring third frag a player receives a red skull and will be automatically transferred to the PVP normal mode.
- 2x longer PZ Lock.
- After aquiring the white skull player will not take low losses in case of death.


2. PVP Normal (wars friendly)

Description:
To access the PVP Normal simply type the command !pvp so that there is a green skull shown above the character's head.
Obrazek


Pros.
- Ability to gather up to 14 frags (15th means being banned).
- Ability to gather 9 frags without gaining the red skull (10th means getting the red skull).
- "Losing" one frag will last only 6 hours (logged of characters also "lose" frags).
- Red Skull will disappear after 2 days since the last frag loss.

Cons:
- Loses equipment normally in case of death of the player.
- After the death of the player he will have to wait 30 minutes to buy blessings.
- Inability to transition to a PVP minimum mode at any time (!Pvp command). You must wait two weeks from the last frag loss.

OTS


  • Toskania
    Deposited sacrifices: 365 Tomorrow's exp rate: x129.2
  • Rawenna
    Deposited sacrifices: 0 Tomorrow's exp rate: x20

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